“Silent Princess” began as an essay arguing that Zelda is the main character of The Legend of Zelda: Breath of the Wild. It turned into an exploration of the trans narrative I found in my journey through Hyrule.
Reading Orlando through Sara Ahmed’s Queer Phenomenology, and I Meta A Yeti’s 2019 EP through Adventure Time, my essay in this issue of Exploits connects all sorts of disparate texts to find myself on these paths.
I explore how
gender and sexuality are entangled by cisheteronormativity in a (SFW) essay on masturbation.
A personal essay of poetry and prose, “Hope for Two” uses several voices and modes to convey genderfluidity and augment it’s analysis of Celeste’s narrative and mechanical resonance. Featured on Critical Distance.
My presentation explores sites of feminist epistemology, the necessity of community, and feminist histories by remixing the work of marginalized authors as I share how I have come to navigate my identity as a white, able-bodied, queer and transgender person in university.
In my essay for Unwinnable, I bring Blood Pact into conversation with Cyberpunk 2077. By highlighting this NSFW indie, I change the question from what, to: how do games make us feel? Featured on Critical Distance.
I talk with trans and Irish game dev Llaura McGee (Dreamfeel). We discuss writing trans characters, queering the games industry, and narrative changes in If Found...’s development.
A poetic record of death and dying in Outer Wilds.
For Into the Spine, I approach the mech dating sim Heaven Will be Mine and painfully stumble into the AIDS crisis. “Remembering” is a brief mediation on queer myth making and the ways we choose to tell our stories. Featured on Critical Distance.
I take this Adventure Time comic to task for unwrapping the series’ finale and replacing it with a neat little bow that belies the trauma it deals in. Also titled “Magic, Madness, and Sadness.”
I interview Project Aces Brand Director Kazutoki Kono on the 25th anniversary of Ace Combat’s release. In this feature, I weave over two decades and more than a dozen games worth of lore together with Kono’s answers on writing and world building in the setting. I go on to analyze the arcade flight sims political commentary and examine the studios relationship with military contractors. Featured on Critical Distance. A recovered EGM feature.
Using Eli Clare’s Exile & Pride, I discuss queer language use and the misappropriation of linguistic symbols in Marvel’s new New Warriors.
My presentation at the 2019 FCPC Conference was based on my research project (see below), intended to teach a wider audience about what citation politics are and how they impact our everyday.
I describe the trope across media where characters don’t believe the woman protagonist during the climactic struggle as a failure to critique the toxic masculinity present in our tellings of the hero’s journey.
I criticize Coldplay’s latest music video for its depiction of police violence and failures to engage with its themes.
In recovering a trans narrative from Fire Emblem Fates, I write about why I find criticism important. Featured on Critical Distance.
This poster presentation is based on a research proposal created under Dr. Marcy Galbreath (DWR). I argue that we need to understand how leftist YouTube creators have made scholarship relevant to current conversations and media. This is where the scholarship is happening. If we want to make change in the academy we need to look outward. I have continued this project under Dr. Brandy Dieterle (DWR).
I critique the gendered forms of play in the latest Pokémon titles and offer up my own experience reconciling its contradictions.